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  • Slot 59
    카테고리 없음 2021. 1. 12. 19:09


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    • 2Skyrim Body parts numbers
    • 3Setting the body slot in Skyrim

    Overview

    This guide includes all the body slots available for armours in Skyrim and their standard usage. Some of them are already used by Bethesda. In the case of slots not used in vanilla game, this guide indicates the reference usage that has been set by consensus between modders.

    Skyrim Body parts numbers

    Body slots used by Bethesda

    This is the list of the body parts used by Bethesda and named in the Creation Kit:

    Slot 32 is facegen, you use it for a form fitting face mask that you would worry about the face clipping through. I removes the face part of the head mesh. Slot 52 is scalp and slot 53 is decapitation. They're both used by the dismemberment system. Slot 59 is the grenade slot. Slot 60 is the pipboy slot. Seminole Woods Lot 59 for Sale Seminole Woods is a 1550-acre gated equestrian community with 262 wooded lots. Live on 7.5 secluded acres to build your dream home and enjoy an outdoor lifestyle.

    • 30 - head
    • 31 - hair
    • 32 - body (full)
    • 33 - hands
    • 34 - forearms
    • 35 - amulet
    • 36 - ring
    • 37 - feet
    • 38 - calves
    • 39 - shield
    • 40 - tail
    • 41 - long hair
    • 42 - circlet
    • 43 - ears
    • 50 - decapitated head
    • 51 - decapitate
    • 61 - FX01

    Other body parts that exist in vanilla nif models

    • 44 - Used in bloodied dragon heads, so it is free for NPCs
    • 45 - Used in bloodied dragon wings, so it is free for NPCs
    • 47 - Used in bloodied dragon tails, so it is free for NPCs
    • 130 - Used in helmetts that conceal the whole head and neck inside
    • 131 - Used in open faced helmetshoods (Also the nightingale hood)
    • 141 - Disables Hair Geometry like 131 and 31
    • 142 - Used in circlets
    • 143 - Disabled Ear geometry to prevent clipping issues?
    • 150 - The gore that covers a decapitated head neck
    • 230 - Neck, where 130 and this meets is the decapitation point of the neck

    Free body slots and reference usage

    • 44 - face/mouth
    • 45 - neck (like a cape, scarf, or shawl, neck-tie etc)
    • 46 - chest primary or outergarment
    • 47 - back (like a backpack/wings etc)
    • 48 - misc/FX (use for anything that doesnt fit in the list)
    • 49 - pelvis primary or outergarment
    • 52 - pelvis secondary or undergarment
    • 53 - leg primary or outergarment or right leg
    • 54 - leg secondary or undergarment or leftt leg
    • 55 - face alternate or jewelry
    • 56 - chest secondary or undergarment
    • 57 - shoulder
    • 58 - arm secondary or undergarment or left arm
    • 59 - arm primary or outergarment or right arm
    • 60 - misc/FX (use for anything that doesnt fit in the list)

    Setting the body slot in Skyrim

    Adjusting the dismemberment data
    Armour Addon properties

    Slot 599

    Armour properties

    In Skyrim you need to set the body slot used by a piece or armour in two places:

    • In the Dismemberment data of the nif file
    • In the Armor addon and Armor items in the Creation Kit

    IMPORTANT: The body slot you set in the nif file and in the CK must be the same, or your armour will be invisible in game.

    Required tools

    • Nifskope: latest NifSkope version.
    • Creation Kit: available on Steam (Menu option View -> Tools and then select Creation Kit)

    Setting the body slot in the nif file

    1. Load the mesh into NifSkope
    2. Select the BSDismemberSkinInstance node of one of the NiTriShape nodes of your armour as shown in picture Adjusting the dismemberment data.
    3. In the Block details section expand the Partitions property.
    4. Expand the second Partitions property.
      1. Make sure that the Part Flag property has bloth flags selected: PF_EDITOR_VISIBLE and PF_START_NET_BONESET. If not, double click and select both flags from the drop down list.
      2. The Body Part property will contain one or more of the body parts ypu've created in Blender (BP_TORSO, BP_LEFTLEG or BP_RIGHTARM). Double click on these values and change them to:
      3. From BP_TORSO to 32
      4. From BP_RIGHTARM to 34
      5. From BP_LEFTLEG to 37
    5. Repeat this steps for all the BSDismemberSkinInstance nodes of all the NiTriShape nodes of your armour.
    6. Save the nif file.
    Slot 59

    Setting the body slot in the CK

    1. Load the esp file containing your armour in the CK
    2. Set the body slot in the Armor addon:
      1. Find the armour addon you want to modify and double click on it to open the screen showing its properties.
      2. Set the Biped Object for the Armor addon: the selected objects in this list are the dismemberment parts that form your armour. For armour covering the body you usually will select 32-Body, 34-Forearms and 38-Calves. For boots, you will select 37-Feet. Note that the number before the name is the same number you wrote in the Skin partition nodes of the nif file.
    3. Set the body slot in the Armor:
      1. Find the armour you want to modify and double click on it to open the screen showing its properties.
      2. Set the Biped Object for the Armor: the slot used by your armour when equipped.

    Related pages

    Processors

    References

    Retrieved from 'https://wiki.nexusmods.com/index.php?title=Skyrim_bodyparts_number&oldid=41171'
    (Redirected from TI-58)
    TI-59
    A TI-59 showing one card in the holder on the front of the calculator and another being inserted into the card reader in the side.
    TypeProgrammable
    ManufacturerTexas Instruments
    IntroducedMay 1977
    Discontinued1983
    CostUS$300
    Calculator
    Entry modeInfix
    Precision13
    Display typeLight-emitting diode
    Display size10 digits
    CPU
    ProcessorTMC0501
    Programming
    Programming language(s)key stroke (Turing-complete)
    Memory register100
    Program steps960
    Other
    Weight240 grams
    Dimensions16.3x7.3x3.6 cm
    TI-58
    TypeProgrammable
    ManufacturerTexas Instruments
    IntroducedMay 1977
    Discontinued1983
    CostUS$125
    Calculator
    Entry modeInfix
    Precision13
    Display typeLight-emitting diode
    Display size10 digits
    Programming
    Memory register60
    Program steps480
    Other
    Weight240 grams
    Dimensions16.3x7.3x3.6 cm

    The TI-59 is an early programmable calculator, that was manufactured by Texas Instruments from 1977. It is the successor to the TI SR-52, quadrupling the number of 'program steps' of storage, and adding 'ROM Program Modules' (an insertable ROM chip, capable of holding 5000 program steps). Just like the SR-52, it has a magnetic card reader for external storage. One quarter of the memory is stored on each side of one card.

    The TI-58 (May 1977), and later TI-58C (1979), are cut down versions of the TI-59, lacking the magnetic card reader and having half the memory, but otherwise identical. Although the TI-58C uses a different chip than the TI-58, the technical data remain identical. The 'C' in a TI (or Hewlett-Packard) model name indicates that the calculator has a constant memory (or continuous memory, respectively) allowing retention of programs and data when turned off.

    These calculators use a parenthesized infix calculation system called 'Algebraic Operating System' (AOS), where, compared to the postfix RPN system used by other scientific calculators (such as HP), the operator enters calculations just as they are written on paper, using up to nine levels of parenthesis.[1]

    The calculator can be powered from an external adapter or from internal NiCd rechargeable battery pack (although the battery has to remain present when using the external AC adapter to avoid damage to the calculator circuitry).

    Display[edit]

    The red LED display shows 10 decimal digits of precision.

    Programming[edit]

    Programming simple problems with the TI-59 or TI-58 is a very straightforward process. In programming mode, the TI-59 simply records key presses. Alphabetical keys provide easy access to up to ten entry points.It is also possible to activate any of the programs in the pre-programmed memory module, and run one like any user-written program. Programs written by the user can also use programs in the module as subroutines. The module's programs run directly from ROM, so they leave the calculator's memory free for the user.

    However, exploiting the computer-like capabilities of the TI-59 is a different matter. Although the TI-59 is Turing-complete, supporting straight-line programming, conditions, loops, and indirect access to memory registers, and although it supports limited alphanumeric output on the printer only, writing sophisticated routines is essentially a matter of planning machine language and using a coding pad.

    A large degree of sharing occurred in the TI-59 and TI-58 community. At least one game, Darth Vader's Force Battle, appeared as a type-in program.[2]

    Programming example[edit]

    Here is a sample program that computes the factorial of an integer number from 2 to 69. For 5!, you'll type 5 A and get the result, 120. Unlike the SR-52, the TI-59 or TI-58 don't have the factorial function built-in, but do support it through the software module which was delivered with the calculator.

    Here is the same program written for TI Compiler:[3]

    Memory[edit]

    In comparison to its contemporary main competitor, Hewlett-PackardHP-67, the TI-59 has about twice the memory. The partition between program steps and memories is adjustable in increments of 80 program steps/10 memories, and as many as 960 program steps (with zero memories) or as many as 100 memories (with 160 program steps) can be configured. The TI-59 was the first programmable pocket calculator where the manufacturer provided a system for sharing memory between data registers and program storage. The memory is only about twice as large as in the SR-52, but more flexible, and thus the possible number of program steps was four times as high. Contents of this memory are lost when the calculator is turned off.

    The TI-58 has half the memory of the TI-59 and supports up to 480 program steps or 60 memories. It competed with the HP-34C.

    The TI-58 and TI-59 calculators have variable length instructions. Some keypresses are merged into one programming step, so that instructions from one to eleven keypresses are stored in one to six programming steps. The HP-67 always stores one instruction in one programming step, which is efficient for some frequently used instructions but also limits the number of possible instructions.

    Magnetic card reader[edit]

    The TI-59 can store programs and data on small magnetic cards when the calculator is turned off and quickly reloaded when needed. Click below for a video of the card reader in action.

    The video also shows the dual use of the magnetic card as a program documentation menu. Notes can be printed or handwritten by the programmer on the top side of the magnetic card. Once read by the cardreader, the card can then be stored, as shown, in a slot between the top of the keyboard and the display, thus providing a notation indicating both the name of the program currently loaded and the purpose of each of the five label buttons A-E and their secondary functions A'-E' within the loaded program.

    The TI-58 does not have a magnetic card reader.

    Solid State Software Library[edit]

    The Master Library Module shown removed from its socket in the back of the calculator. Magnetic card storage folio also shown.

    The TI-59 and TI-58 were the first hand-held calculators to utilize removable ROMprogram modules. The Master Library Module ROM was included with the TI-59 and TI-58, and contains several useful pre-programmed routines and even a game. Additional modules - for such applications as real estate, investment, statistics, surveying and aviation - were sold separately.The programs in the modules used the user-defined keys heavily. To make the programs easier to use, plastic cards with the same size as the magnetic cards, but just printed to label the user-defined keys, can be inserted in the slot between the display and the keyboard to label the user-defined keys.

    Printer[edit]

    TI-59 mounted on a PC-100A

    Slot 599

    Also available for the TI-59 and TI-58 was a thermal printer (the PC-100A, B, and C models); the calculator was mounted on top of the printer and locked in place with a key.

    Slot 597

    The calculator can be programmed to request input from the user, and output results of calculations to the printer. Alphanumeric text (64 characters total, including space, 0-9, A-Z and 25 punctuation and mathematical symbols) can be output as well as numbers. A limited ability to plot graphs is provided. The printer is also valuable for program development because it can produce a hard copy of the calculator's program including the alphanumeric mnemonics instead of just the numeric codes normally visible on the display, as well as a dump of the data registers, a trace of the program's execution and other information about the program.

    Slot39

    In the early model PC-100A, a switch inside the battery charger compartment allows use with the earlier SR-52 and SR-56 calculators as well as the TI-58/59 series. In addition, it also works with non-programmable TI machines of the era such as the SR-50A. (Remove the battery pack of a TI calculator and look for the row of printer interface pads on the circuit board below the battery terminals.)

    TI-59 main circuit board

    References[edit]

    1. ^TI-58 Leaflet(PDF), p. 2
    2. ^Jackson, Clete (October 1980). 'Darth Vader's Force Battle'. BYTE. pp. 50–54. Retrieved 14 June 2014.
    3. ^(in English)TI User, programs on line, TI Compiler page., (in French)Utilisateur TI, programmes en ligne, page de TI Compiler

    External links[edit]

    • TI-59 homepage maintained by Dejan Ristanovic
    • TI-59 library maintained by Viktor Toth
    • TI-59, TI-58, TI-58C on DataMath.org
    • TI-59, TI-58, TI-58C on MyCalcDB (database about 1970s and 1980s pocket calculators)
    • TI-59 birthday Short article published on the TI-59's 30th birthday
    • (in French)Utilisateur TI, programmes en ligne
    • (in English)TI User, programs on line.
    • (in German)TI-59, TI-58C, TI-58 German documentation
    • (in French, English, and Italian)ti58c.phweb.me, TI-58/TI-58C/TI-59 Emulator on Windows
    Retrieved from 'https://en.wikipedia.org/w/index.php?title=TI-59_/_TI-58&oldid=974902606'




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